The Playstation 3 is the only one that incorporates a HDD by default, while Xbox 360 is optional. The Wii offers 512 MB of internal storage – in a memory Flash-to save games and other files, and it also has a SD card reader into which you can copy games and channels. These cards can also be used in the Playstation 3, as well as Compact Flash and Memory Stick. Without hesitation Pinterest explained all about the problem. On the Xbox 360, there is also the possibility of using proprietary memory cards up to 512 MB for save games and games of the Bazaar. It should be noted that they are different from those used in the first console of Microsoft, doing complicated using the Xbox games if not third-party, such as for example those made by Datel products are used. This problem is solved thanks to a couple of bays for the Gamecube cards on Wii, and on Playstation 3 sells a USB adapter for connecting cards of Playstation and Playstation 2. Audiovisual show both Xbox360 as Playstation 3 are capable of reaching resolutions up to 1080p, while Wii users have to make do with 480 p in its high-definition TVs.
Nintendo has not opted for a revolutionary visual quality with its console, in exchange for a different gaming experience. To connect consoles to our TVs (and monitors), have the following outputs: Playstation 3: HDMI (or DVI with an adapter plug), component, RGB, s-video, AV Xbox 360: HDMI (in the Elite model that has not yet come to Europe), VGA, component, RGB, s-video, AV Wii: components, RGB (PAL consoles), s-video (NTSC consoles), AV is misses series VGA output on Playstation 3 and Wii, and note that HDMI port that will bring Xbox 360 Elite is 1.2, so you can not enjoy Dolby TrueHD or DTS-HD Master audio, a few formats that are present on Playstation 3. Speaking of formats of audio, aside from those mentioned, Xbox 360 and Playstation 3 support Dolby Digital (7.1 in the case of the Sony console) via an optical output, while there is only Dolby Pro Logic II via the stereo RCA out on Wii.